For Cricket Captains
Field Marshal
Cricket Captaincy Tactics
Real scenarios. Tactical decisions. No right or wrong — just how well you read the game.
How It Works
Choose Your Scenario
Each scenario tests a different dimension of captaincy. There are no easy answers.
Death Bowling
Death Over Dilemma
Chasing 178. Opposition: 147/5 off 18 overs. Need 31 off 12 balls.
Test Patience
The Tired Spinner
You set 310 to win. Opposition: 134/3. Need 176 more. 45 overs left today.
Powerplay
Powerplay Trap
You're bowling first. Opposition: 42/0 off 3 overs. They're flying.
Breaking Partnerships
Breaking The Stand
Opposition chasing 165. Score: 98/2. 67-run partnership off 42 balls.
Death Bowling
The Left-Hand Switch
Defending 152. Opposition: 118/5 off 16. Need 35 off 24.
Reading Conditions
Morning Session Call
You batted first: 287 all out. Opposition starts Day 2: 0/0.
Pressure Moments
Defend 9 Off 2
Defending 141. Opposition: 133/7 off 18. Need 9 off 12 balls.
The Set Batter
The Set Batter Problem
You set 271. Opposition chasing: 176/2 off 31 overs. Need 96 off 114.
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